![]() In the early game, when human players come under attack from batteries (mortar, arty, rockets, missiles) they will be able to estimate the rough direction and range of the batteries, but they won't know exactly what or where they are and often it will be difficult to determine how many batteries there are. This cheat doesn't cause much controversy, but should always be detailed in your AIs documentation.ĪIs using this cheat: Nexus (bundled with Warzone), NullBot (bundled with Warzone) CB CheatingĬB cheating is a subset of Deity cheating. The cheat is implemented by not specifying a viewer filter on enumDroid(), enumStruct() and enumFeature() functions.ĪIs should only use this form of cheat on HARD or INSANE difficulty settings. It allows the AI to find out what sort of forces it will be fighting against and adapt its research path and production orders to counter the threat much earlier than usual, giving it a fairly big advantage over the human players. As a result, the human reacts more slowly to the opponents research path and unit production choices.Īn AI, however, can choose to see everything whenever it wants by using deity cheating. Human players can only see what's on their sensors, or buildings that they've previously scouted. While these cheats are a standard part of the game, and as such are not controversial (the player chose "Insane" difficulty), it is still worth mentioning them in your AIs documentation so new players know what to expect.ĪIs using this cheat: All of them Deity Cheating Fewer buildings are removed for the given baseType setting (see Player Initialisation for full details).Oil production is doubled (on Warzone 3.2 and above). ![]() ![]() Warzone itself applies some cheats to any AI player set to INSANE difficulty level:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |